Unreal Engine Optimization
At Render Technologies, we specialize in optimizing Unreal Engine projects to ensure they deliver exceptional performance across all hardware configurations. Here, we outline our proven step-by-step process for working with clients and optimizing their scenes and assets.

01
Initial Contact and Project Discussion
The process begins with you reaching out to us. We’ll discuss your project’s requirements, challenges, and goals. Whether it’s about increasing frame rates or ensuring your game runs smoothly on specific hardware, we’ll tailor our approach to your needs.​
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What We Do:
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Understand your project’s scope and vision.
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Identify any specific issues or requirements.
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Answer your initial questions about our services.
02
Planning and Scene Analysis
Once we have a clear understanding of your project, we’ll perform a detailed analysis of your scene. This includes reviewing material complexity, lighting setups, LOD/Nanite usage, and much more. Based on the analysis, we create a plan outlining the optimization steps and estimated timeline and costs.
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Deliverables:
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A detailed optimization plan.
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An estimate for time and cost.


03
Approval and Invoice
After sharing the optimization plan, we’ll wait for your approval. Once approved, we’ll issue an invoice based on the agreed scope of work. Work begins promptly after payment confirmation.
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Why This Step Matters:
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Ensures transparency in costs and scope.
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Gives you control over the final plan before implementation.
04
Optimization Work Begins
Once we have the green light, our team gets to work optimizing your project with a focus on performance and quality. Every step is handled with precision to ensure the best balance between visual fidelity and efficiency. Quality is always a priority; our goal is to improve performance without compromising the artistic integrity of your project.
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Key Areas of Focus:
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Asset and Memory Optimization
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Reducing memory consumption by optimizing textures, materials, and meshes.
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Simplifying material setups and combining textures where appropriate.
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Using Nanite technology where beneficial, while minimizing overdraw and ensuring compatibility with your target platforms.
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LOD Implementation
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Setting up Levels of Detail (LODs) for models to reduce rendering complexity at different distances, even if you are using nanite.
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Ensuring smooth transitions between LODs to maintain visual quality.
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Lighting Optimization
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Balancing real-time lighting solutions like Lumen
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Adjusting shadow settings to reduce unnecessary computation while maintaining depth and realism.
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Scene Optimization
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Implementing HLODs (Hierarchical Levels of Detail) for large environments to improve rendering efficiency.
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Configuring level streaming and world partitioning for seamless performance in open-world or large-scale projects.
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Fine-tuning culling distances to avoid rendering objects unnecessarily.
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Miscellaneous Improvements
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Identifying and addressing potential Nanite overdraw issues.
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Optimizing texture resolutions and streaming settings to reduce load times and memory usage.
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Ensuring efficient use of shaders and removing unused assets from the scene.
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05
Performance Testing
After implementing the optimizations, we perform rigorous performance tests to measure frame rates, memory usage, and GPU load. Tools like Unreal Insights or Nvidia NSights help ensure the improvements are measurable and impactful.
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Key Metrics:
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High frame rates.
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Reduced memory usage.
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Elimination of frame stutters.
06
Final Review and Delivery
We conduct a final quality check to ensure everything meets the agreed specifications. You’ll receive a comprehensive report outlining all the changes made, along with the project files.
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Deliverables:
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Project files.
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A detailed optimization report.
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Before vs. After comparison

Why Choose Us?
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Expertise in Unreal Engine optimization.
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Proven track record of performance improvements.
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Transparent and client-focused process.
Contact us today to elevate your project’s performance to the next level!