New startup.
Proven talent.
Real results.

Rendrify is a newly launched optimization studio focused on helping Unreal Engine projects unlock better performance - without friction, guesswork, or bloated tools. While our company is new, our background isn’t. Our team brings years of hands-on experience in technical art, shader tuning, asset diagnostics, and engine-level performance workflows. We’ve helped both indie teams and large studios push demanding scenes across the finish line.

image of computer screens with data dashboards
[background image] image of collaborative meeting (for a game development company)
2024

Founded with a clear mission to fix Unreal Engine bottlenecks.

~9 TB

Analyzed across projects of all prototypes, indie games, and internal tools.

30+

Projects optimized for performance, from indie  to studio.

our team

Expertise behind every frame

Meet the specialists driving performance optimization for Unreal Engine projects. Our team blends deep technical knowledge with hands-on experience to deliver actionable insights and measurable results for studios, developers, and artists.

Lucas Karlsson

Technical artist

Specializes in asset optimization, shader tuning, and visual performance. Lucas ensures that demanding scenes remain efficient without compromising visual fidelity.

Alfred Larsson

Technical Artist

Leads deep-dive audits and memory profiling. Alfred creates actionable scorecards and optimization strategies that help teams achieve scalable, stable performance across platforms.

Lucas Åberg

Customer Support

Provides responsive assistance throughout the audit process - from onboarding to final delivery. Lucas ensures smooth communication and fast support for every client.